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Increasing Speed of Processing With Action Video Games

机译:通过动作视频游戏提高处理速度

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摘要

In many everyday situations, speed is of theessence. However, fast decisions typically mean moremistakes. To this day, it remains unknown whether reac-tion times can be reduced with appropriate training,within one individual, across a range of tasks, and withoutcompromising accuracy. Here we review evidence that thevery act of playing action video games significantly reducesreaction times without sacrificing accuracy. Critically, thisincrease in speed is observed across various tasks beyondgame situations. Video gaming may therefore provide anefficient training regimen to induce a general speeding ofperceptual reaction times without decreases in accuracy ofperformance.
机译:在许多日常情况下,速度至关重要。但是,快速的决策通常意味着更多的错误。时至今日,通过在一个人内完成一系列任务并在不影响准确性的前提下进行适当的培训,可以缩短反应时间,这一点仍然未知。在这里,我们回顾了证据,证明玩电子游戏的每一个举动都显着缩短了反应时间,而没有牺牲准确性。至关重要的是,在游戏以外的各种任务中都观察到了速度的提高。因此,视频游戏可以提供有效的训练方案,以在不降低性能准确性的情况下引起感知反应时间的总体加速。

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