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An Investigation of a Game-Based Anti-Drug System: Addictive Learners vs. Non-addictive Learners

机译:基于游戏的抗药物制度调查:令人上瘾的学习者与非上瘾者学习者

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The spread of drugs causes serious problems recently. To enhance people awareness about drugs, several approaches were adopted to deliver anti-drug materials. However, limitations were observed in these approaches. Thus, this study develops a game-based anti-drug system (GADS), which incorporates game-based learning into anti-drug materials. In order to get a complete understanding of whether the GADS is suitable to both non-addictive users and addictive users, an empirical study was conducted. Drug experience was considered as a target to investigate learners' reactions to the GADS. The results indicated that non-addictive learners had better game performance and learning performance than addictive learners because addictive learners' working memory was negatively affected by drugs.
机译:毒品的传播最近会引起严重的问题。为了提高人们对药物的认识,采用了几种方法来提供抗药物。但是,在这些方法中观察到局限性。因此,本研究开发了一种基于游戏的抗药系统(GAD),其将基于游戏的学习融入抗药物。为了完全了解GAD是否适合非上瘾者和上瘾用户,进行了实证研究。药物经验被视为调查学习者对GAD的反应的目标。结果表明,非令人上瘾的学习者比上瘾的学习者具有更好的游戏表现和学习表现,因为上瘾的学习者的工作记忆受药物的负面影响。

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