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An Application Driven Comparison of Depth Perception on Desktop 3D Displays

机译:桌面3D显示深度感知的应用驱动比较

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Desktop 3D displays vary in their optical design and this results in a significant variation in the way in which stereo images are physically displayed on different 3D displays. When precise depth judgements need to be made these differences may become critical to task performance. Applications where this is a particular issue include medical imaging, geoscience and scientific visualization. We investigate perceived depth thresholds for four classes of desktop 3D display; full resolution, row interleaved, column interleaved and colour-column interleaved. Given the same input image resolution we calculate the physical view resolution for each class of display to geometrically predict its minimum perceived depth threshold. To verify our geometric predictions we present the design of a task where viewers are required to judge which of two neighboring squares lies in front of the other. We report results from a trial using this task where participants are randomly asked to judge whether they can perceive one of four levels of image disparity (0,2,4 and 6 pixels) on seven different desktop 3D displays. The results show a strong effect and the task produces reliable results that are sensitive to display differences. However, we conclude that depth judgement performance cannot always be predicted from display geometry alone. Other system factors, including software drivers, electronic interfaces, and individual participant differences must also be considered when choosing a 3D display to make critical depth judgements.
机译:桌面3D显示器在光学设计中变化,这导致在不同的3D显示器上物理显示的方式的方式有很大的变化。当需要进行精确的深度判断时,这些差异可能对任务性能至关重要。这是特定问题的应用包括医学成像,地球科学和科学可视化。我们调查了四类桌面3D显示器的感知深度阈值;全分辨率,行交错,列交错和彩色柱交错。给定相同的输入图像分辨率,我们计算每种显示器的物理视图分辨率,以几何地预测其最小感知深度阈值。为了验证我们的几何预测,我们呈现了一个任务的设计,其中需要观看者判断两个邻居中的哪一个位于另一个面前。我们从试验中报告了使用此任务的结果,其中参与者被随机要求判断它们是否可以在七个不同的桌面3D显示器上判断它们的四个级别的图像视差(0,2,4和6像素)中的一个。结果显示出强烈效果,任务产生了对显示差异敏感的可靠结果。然而,我们得出结论,不能总是从单独的显示几何中预测深度判断性能。在选择3D显示器时,还必须考虑其他系统因素,包括软件驱动程序,电子接口和个人参与者差异,以进行临界深度判断。

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