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Learning about learners: Understanding learner behaviours in software conceptual design TELE

机译:了解学习者:了解软件概念设计远程中的学习者行为

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Software conceptual design knowledge and skills are essential for graduating computer engineering students. Several approaches have been used to teach software conceptual design through various frameworks and learning environments. Our brief literature survey found that none of these systems analysed learner engagement with design elements using learning analytics. This study aims to analyse the learner engagement with design elements as they create software designs. We analysed log data of N=37 students in Think & Link, a technology-enhanced learning environment (TELE), based on the FBS design framework. The differences in student engagement are compared for two categories of learners, high and low, based on the learning gain in the pre and post-test performance. Differences and similarities in logs of actions were identified for high and low learners. Process Models were used to identify differences in the sequence of engagement with various design elements. We find high learners to identify significant design elements and create links among them. The analysis also provided insights on points for scaffolding to help low learners create meaningful designs.
机译:软件概念设计知识和技能对于毕业的计算机工程学生至关重要。通过各种框架和学习环境习惯了几种方法来教导软件概念设计。我们的简短文献调查发现,这些系统都没有使用学习元素使用学习分析来分析学习者参与。本研究旨在根据创建软件设计,分析与设计元素的学习者参与。根据FBS设计框架,我们分析了思想和链接的N = 37名学生的日志数据,技术增强的学习环境(远程)。基于前测试性能和测试后性能的学习收益,将学生参与的差异与两类学习者进行比较。为高低和低学习者确定了行动日志的差异和相似之处。过程模型用于识别与各种设计元素的接合序列的差异。我们发现高学习者识别重要的设计元素并在其中创建链接。分析还提供了对脚手架点的洞察力,以帮助低学习者创造有意义的设计。

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