In this paper a sequence manager system for Robot Teaching is presented. This system allows the user to edit, execute and debug the sequence by means of speech with a multimodal social robot. The ongoing goal of the paper is to make human-robot interaction easier for the non-expert users. To achieve this we are designing a game for children where they play to teach the robot a sequence of actions and conditions by means of human-robot interaction. A Sequence Function Chart (SFC) representation for sequence implementation is proposed. This representation is transparent for the non-expert user, that just uses natural language to interact with the robot. We think that this work will be notable for the development of social robots in our society and to bring these robots closer to the general public.
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